Five-ball tension
Every ball matters. Short rounds create a clear ending, a score to beat and a natural “one more game” loop.
PegFlux ’77 turns peg-board physics into a tactile score chase: charge the spring, fire a steel ball, work the flippers, light A-B-C and trigger Bell Rush before the fifth ball drains.
Chrome balls · brass pins · dual flippers · Ball Save · Bell Rush · five-ball score chase
Controls: A/← and D/→ fire the flippers. Hold SPACE or SPRING to launch. A short Ball Save protects each launch. Light A-B-C, then strike the bell to trigger Bell Rush multiball.
Every ball matters. Short rounds create a clear ending, a score to beat and a natural “one more game” loop.
Keep the ball alive with dual flippers. Light A-B-C, then hit the bell to unleash a short multiball scoring burst.
Spring strength changes the launch trajectory. Points are fixed arcade scores, with no stakes, cash-out or monetary prize.
PegFlux ’77 borrows the tactile appeal of classic peg boards, pachinko machines and electromechanical pinball without copying a specific historic machine. The result is an original browser arcade built around chrome, brass, wood, bells, bumpers, flippers, multiball and high-score replay.
After retention is proven, offer one optional extra ball after a finished round — never chips, wagers or payouts.
Package the machine for browser-game portals after its session length and replay rate are strong enough.
Turn the cabinet, targets and score board into branded event editions for campaigns and launches.
See brand packages →No. PegFlux is a free score-based arcade game. There is no deposit, wager, cash-out or prize with monetary value.
Press and hold the spring button to charge, then release it. Use the left/right flippers with the on-screen buttons, A/D or the arrow keys to keep the ball alive.
Light A-B-C, keep a combo alive, use the flippers to stay in play, then hit the armed bell to start Bell Rush multiball.
Yes. The machine scales to modern mobile browsers and the launcher uses touch controls.